All Models are available for viewing on - |
Below is a turnaround of a 3D Tank Trap I created in 3DS Max in 2017.
This model was created for use in games, environment displays and animations. |
Below is a turnaround of a 3D Barbed wire
This model was created for use in games, environment displays and animation |
Below is a turnaround of a sandbag
This model was created for use in games, environment displays and animation |
Sandbag by Jordan Whiteside on Sketchfab
Below is a turnaround of a Simple Tank
This model was created for use in games, environment displays and animation |
Below is a turnaround of a Level 1 Barracks
These models were created for use in my third year team project. |
Below are turnarounds of two variations of a Level 2 Barracks
These models were created for use in my third year team project. |
Below are turnarounds of several variations of a Land Mines
These models were created for use in my third year team project. |
1 Mine by Jordan Whiteside on Sketchfab |
3 Mine by Jordan Whiteside on Sketchfab |
Below is a human face built from scratch as part of a university re topography assignment.
This was my first attempt at re topography and facial modeling. |
Below is a turnaround of a 3D skeleton Character I created in 3DS Max in 2017.
This was my first real attempt at a humanoid character. It is purposefully missing the left forearm due to a character trait. |
Click the below buttons to view more turnarounds of this model on Sketchfab.com